
I used allot of blends. I clipped the original picture and did an auto trace to get the skull done. I did a blend with 10 steps from one curved line to the other to create the detail in the taillights. Then i used object>path>outline stroke onto the blend, joined the stroke outlines and used a radial gradient. The reflection of the chrome base in the shelve came from duplicateing the object, recoloring it, then used effect>blur>gaussion blur. The rough corner on the edge of the shelf was a line that had filter>distort>roughen applied.
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